Redneck rampage source port10/31/2023 ![]() This ensures that new renderer features can be added to the same backend, but where a different renderer other than Polymost can be used Polymost is used in this capacity to generate polygons and sending them off to the backend, which is OpenGL 3.3 with the option to use OpenGL 4.5 features. Polymost is used as the primary renderer, significantly rewritten and seperated from OpenGL, utilizing a new texture manager. It is primarily developed by Christoph Oelckers - Zahl - and Rachael Alexanderson - with inclusion of several other codebases, primarily those from Build and EDuke32. It combines EDuke32, PCExhumed, NBlood, and RedNukem in a single package, amongst various stability and renderer improvements. Raze is a source port of EDuke32 implementing several systems as found in the GZDoom source port.
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